Dec 9, 2011

Mech concept

Doing some Mech design using silhouettes, then drawing with markers and back to photoshop to color and stuff. Fun!

Dec 5, 2011

Ana

Another portrait, kept the eyes and mouth even softer edged this time.

Dec 3, 2011

Uncle Joe


I`m having tons of fun doing portraits, cant stop doing them and of course learning alot in the process!

Jul 20, 2011

+ Thumbnails

Thumbnails for James Paick Environment Design workshop. Going great!

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Jun 2, 2011

Redo...and so much more

Been five weeks since i enrolled on the CG Society workshop "Becoming A Better Artist: Critical knowledge and Techniques for Today's Artists" by Robert Chang. What can i say, it has been mind blowing, finally i found one of the few people that know, what they are doing in the space and time continuum, Robert is indeed one of them and thankfully he knows how to transmit that same knowledge to his students.

I really cant recommend him enough, i feel that all those years in college just were so vague and superficial now. I'm only half way but i can already give my testimony. If you are reading this and you feel that you need to rethink your fundamentals, your storytelling, your motivation or just refine your current skill set, go for it, this is the class for you. If you are unsure of the validity, the seriousness or efficiency of the "online" method, forget it, it works, as simple as that, of course it depends how much commitment you put yourself into, but with the right mindset, it`s ON.

After this i`ll be taking James Paick CGWA Environment Design workshop to get myself fire up and to consolidate all the learning i did during the "past" two months. That`s it!

Apr 10, 2011

Goodies

Three more books arrived!

Drive, by Scott Robertson, Danny Gardner and Annis Naeem.
Awesome vehicle sketches and renderings. Jaw dropping stuff... Interview .



Massive Black Volume 1, by Ballistic.
Top row concept art perfectly packed in a really neat, badass, hardcover black book. Impressive.



Human Anatomy for artists.
Heavy guy...comes with every single bone and muscle perfectly pencil rendered.
A great reference.


























Syd Mead and Asimov on their way!

Mar 14, 2011

scavenger

Playing around with keyshot, basemesh in maya and overpaint in photoshop.

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